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Matt Allen Left school in 1988 and decided to be an art student at a local technical college, as it was indoor work with no heavy lifting. For several years he studied several areas of art and the more important skills of seeing how fast you can drink a pint of beer and how many beers does it take to make you honk up! Then he found out he could study a media related course and switched over and never looked back. After leaving College he worked for a London Firm who made multi-media productions for the Film and Video Industry and was responsable for making video trailers for Terminator 2 and Basic Instinct to mention but two. While working as a video editor he noticed that the very first 3D packages were starting to become availible for home users and after several years of getting really bored of video editing jumped in at the deep end and bought a PC and 3D Studio R3. After much wailing and nashing of teeth he managed to teach himself the basic's of 3D production and animation. Around this point he joined Compuserve and found that no-one was making Star Trek based pictures or meshes and being a closet SF fan he felt that someone should really be having some fun with 3D Studio. Around this time he and Eric Peterson started to converse and several pictures Matt made with Eric's meshes impressed Eric enough to start sharing more meshes with Matt. The rest is history with Eric and Matt being the most downloaded SF fan artists on the internet with around 60,000 downloads of the their artwork on Compuserve and AOL alone. Now Matt works as a freelance 3D artist, and has possible the best collection of SF meshes in the world having swapped meshes with many of the worlds best SF fan artists and as usual Matt always goes in and re-mapps and materials what ever he sent. He has also been making commercial websites for 3 years and made both the original ill-fated Wolf359 on compuserve and then the rather more popular Wolf359 on AOL and now the new Wolf359 2. Matt spends his spare time anwsering mail from Wolf359, building Wolf359 and upgrading the materials mapps and lighting of any SF mesh he can get his grubby little hands on. Takes great pride at being extremley crap at any game on the Playstation. Eating huge amounts of KFC. And listening to movie soundtracks by the likes of John Williams, Jerry Goldsmith, James Horner and many more. Currently you'll find him down the pub every friday drinking weak beer and being socialble as hell, and moaning about how difficult it really is to give up smoking. Eric Peterson Garduated magna cum laude from Lehigh University earning his B.S. in engineering mechanics (emphasis on mathematics and numerical methods). A cum laude graduate of the University of Utah, he earned his M.S. in electrical engineering (emphasis on robotic control and simulation). Eric was Chief Mechanical Design Engineer for the Automated Wire Harness Assembly System (featured in October/November 1994 issue of Assembly magazine), and Chief Mechanical Design Engineer for a 12-degree-of-freedom Compact Painting Robot for an aerospace manufacturer, designing the chassis of the 15-ton Robotic Paint Stripping System for Warner Robin Airforce Base (featured in the Aviation Week and Space Technology), and the High Speed Circuit Die Placement System for a super computer manufacturer. As principal engineer for Engineering Spectrum, he designed custom automation equipment for the automotive, aerospace and semiconductor industries. Eric is the owner of Sisyphus Graphics, which provides commercial, technical and forensic animation contacting services. As technical Director, Sisyphus Software, he developed algorithms for 3D Studio and 3D Studio MAX plug-ins. He and his wife Audrey, a software engineer responsible for code design and construction while he concentrates on the algorithmic and interface design, worked as consultants to Yost Group, assisting in the development of MAX 2. Mateen Greenway Left school in 1977 to study Social Psychology at University. Started in computing by taking a couple of computer courses mainly to win a bet and because he always wanted to be like Mr. Spock. Finally spent more that seven years at university as a free lance layabout occaisionally working and collecting various bits of paper. Financed his dissolute lifestyle by doing free lance conputing work and teaching computing to social sciences at various summer schools. Finally decided that he was bored having no money all the time and that accomadation shouldn't always be cold and/or damp. Finally decided to look for a job at abot ten o'clock one June morning. There was a knock on the door and there was someone he'd met once offering a job teaching computer studies at a local school. Spent a year doing this before deciding that he didn't enjoy it very much so he actually went out to find a job. Was employed by Unilever Computer Services Ltd as a programmer. UCSL was purchased by the US firm EDS after about six months and he has been with them ever since rising to the role of Consultant Systems Engineer. Having worked in several countries including the US, Holland and Germany during this time. Started getting interested in 3D Graphics as a way of compensating for his complete inablitity to draw. His 3D work really took off when he was working in Germany for six months and had nothing else to do in the evenings. Around about this time he began posting rendered images to the Compuserve Sci-Fi forums and met Matt and Eric. From there it was a short step to getting involved with the Wolfpack. Suffers from an addiction to collecting 3D meshes and cannot resist building new ones at even the slightest provocation. Likes watching videos rather than tv programs and listening to Terry Practchett books on tape while driving (which drives my wife mad).Still does a lot of travelling for work mainly to places like Detroit, Frankfurt, Luton and occaisionally Paris. Geo W Proctor Blame it on Tom Corbett Space Cadet and Wernher von Braun--I want to be a spaceman when I grow up. I met both of them at age six in 1953 on early television. Along the way I met Flash Gordon, Buck Rogers, Commando Cody, Captain Midnight, Edgar Rice Burroughs, Edgar Allen Poe, Robert Bloch, H. P. Lovecraft, Robert Heinlein, Arthur C. Clarke, Mark Twain, Robert Silverberg, Fritz Leiber, Dashiell Hammett, Robert E. Howard, Chesley Bonestell, Jack Kirby, Steve Ditko, Wally Wood, Al Williamson, Frank Frazetta, Kelly Freas, Jack Gaughn--and endless list who all threw in their two cents worth via movies, television, the printed word, paintings, and comic books. So while I await to take my place on the deck of a vessel sailing to the stars, I find myself a writer by trade. That profession has transformed me into a time traveler, having produced novels of humankind's far future and those of the American West. Not at all bad, at least the way I see it, for a native Texan who graduated from Texas Tech University in 1969 with a degree in journalism and minor in government. I also doodle, which led to painting, and finally discovering computer modeling and rendering in late 1995, which is why I'm writing this and you are reading it. Via email, I fell into this group of Star Trek fans and started exchanging models and advice and help--mostly they helped me. Why? I don't know. I don't even like Star Trek. But I do like the ships and the art these "kids" produce. Plus none of them call me Gramps. As said at the beginning, I want to be a spaceman when I grow up. So while I wait my call to the gleaming spires of glass and steel at the Space Academy, I live in Arlington, Texas, with Lana, my wife of 28 years, and two cats.
Barry Spikes Graduated High School 1987. Joined the U.S. Navy as an Aviation Sonar Mate in the Summer of 1987. Was stationed on the U.S.S. Bunker Hill (Cg-52). During this time I got into the computer hardware and software games. After leaving the U.S. Navy went to a Locate Associate College and got an A.S. Degree in telecommunications and networking in 1992. Started working for Dell Computer Corp. 1992 in Tech Support and have been working for them todate. I would have been with Dell for 5 years. I have been a SciFi fan for as long as I have can remember. Growing up watching Star Trek reruns on T.V. Lately I have been horsing around with 3ds files and learning about it on my spare time. With the help of Matt Allen and Eric Peterson they have got me going in the right direction. On my spare time I build 3ds pictures and Beta Test for a major software gaming company. I enjoy sending time with a very good friend which just starting onto the computer industry. Going to SciFi movies and horsing around on the Internet. I enjoy building Win 95 Themes and have got good reviews from people around the world of the latest theme. I plan on making more soon. See you on the Internet..........
Martin Hajek Hajek, Martin Hajek is the name and rendering is my game...I guess. Well, many people think I'm good at doing so and that's why you're reading this bio right now! Born in 1975 which is already 22 years behind us I got my first glimpse of Star Trek when I was eight (that's right, back in 1983), one thing stuck with me ever since...that beautiful ship called 'Enterprise' which (expect for the 1701E!) has only gotten prettier over the years...but enough about that. When I graduated from highschool in 1993 I figured 'doing' Industrial Design Engineering at a Dutch university would be best...well, except for the mathematics I still enjoy doing it and hope to graduate before the end of this century! It was in the first year at university that I got hold of 3dstudio (R2) - and I've never spent a month without it since, which has enabled me to become as good at modelling as I'm right now! After meeting Matt Allen and subsequently joining the Wolfpak my skills have -hopefully- only improved so expect many more great things to happen in the future! 'Is Star Trek and rendering all there is in your live?' I hear you ask, well, uhm, not completely. I really like watching a bit of Formula 1 racing and am an avid Soundtrack-collector (you know, that's the kind of music that goes with the movies...or is itthe other way round?) and last-but-not-least, I'm an editor of the one-and-only dutch Sci-Fi magazine "SF Report" (buy it now! ;) On a personal note; I don't drink anything containing alcohol ('Is he crazy!?' I hear Matt say), I like cats, no girlfriend...well, I guess that about sums me up! :) Silly me, forgot to tell you (but if you've paid attention you already know) -I live in Holland. Jeorge Gerlach I was born on October 31st in 1975 in Karl-Marx-Stadt (now re-renamed in Chemnitz). I made until 1994 my highschool and so I had access to any university. But before starting my studies I first had to go a year in the army. I was commanded to the rocket artillery and there I was the guy who sat the whole day in a little office and wrote some stuff. Very relaxing... After that year I tried to study a year law to become one fine day an over-payed lawyer. But that stuff wasn't the right for me. So I decided to try it with economics and business at the Technical University of Chemnitz. That's what I'm doing right now, hope it works this time better. Except studying I'm an excessive user of my computer, a lot of time I'm spending with creating new models and images of all and everything, especially StarTrek models. Steve Ranson Coming soon!
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